| Season 1 (show/hide) |
|---|
| 39 |
Feats of Clay | 1996-11-28 |
| While visiting China, Huey is seduced by a local girl who turns out to be bent on world domination. |
| 38 |
Stunt Double or Nothing | 1996-11-27 |
| Kent uses a stunt double when he bets Donald and Daisy that he could do the dangerous stunts Daisy would do for What in the World. |
| 37 |
Captain Donald | 1996-11-26 |
| Kent lets Donald captain his ship. But it runs aground in a storm and the nephews think Donald abandoned them on the ship. So they start idolizing the mysterious sailor who comes to their aid. |
| 36 |
Hero Today, Don Tomorrow | 1996-11-21 |
| Resentful of the nephews' adoration of a TV celebrity, Donald lies saying that he is the celebrity's friend. |
| 35 |
Cat & Louse | 1996-11-20 |
| Huey suddenly has a fear of cats and tries to overcome it. |
| 34 |
Hit the Road, Backwater Jack | 1996-11-19 |
| Dewey's adventurer idol is exposed as a fraud when he and the ducks compete with Moltoc on a treasure hunt. |
| 33 |
Nosy Neighbors | 1996-11-14 |
| Donald's bug zapper gets stolen. This makes him so paranoid that he doesn't even trust the neighborhood watchdog group called Nosy Neighbors anymore. With the help of his eager nephews, he arms himself to the teeth. |
| 32 |
Transmission: Impossible | 1996-11-13 |
| While trying their hardest to find something on television that doesn't bore them, Huey, Dewey, and Louie stumble upon a transmission from a Blatismorkian museum security camera and witness the baffling disappearance of a treasured diamond. Their detectives' trail leads them to respected art historian Henry Villanova and a Wonkavision-type device. |
| 31 |
Ducky Dearest | 1996-11-12 |
| An infomercial spokesman convinces Donald that the nephews are turning bad in order to sell Donald his kits on how to save them. |
| 30 |
None Like It Hot | 1996-11-07 |
| The boys go WAY deep into a sewer to discover a mad scientist who hates the sun and plans to destroy the world by using the sun. |
| 29 |
Gator Aid | 1996-11-06 |
| Daisy becomes obsessed with discovering the real story behind the disappearance of the gators from a gator farm. |
| 28 |
The Boy Who Cried Ghost | 1996-10-31 |
| Donald and the boys find themselves lost in a haunted mansion and are fed up with Dewey's pranks. The mansion is haunted by real monsters, but everyone thinks that Dewey is still messing around with them. |
| 27 |
Recipe for Adventure | 1996-10-30 |
| In an attempt to get a magic orb, Moltoc kidnaps Gwumpki and forces him to use his secret sauce. |
| 26 |
Ducks by Nature | 1996-10-29 |
| Donald forces the nephews into going on a camping trip with them. There, the nephews start to compete for the attention of a female hiker and Donald competes with the camp leader. |
| 25 |
Take My Duck, Please | 1996-10-28 |
| After wearing on each others nerves, the nephews participate in a foreign exchange program, in an attempt to get away from each other. The people they wind up with however are much worse. |
| 24 |
Huey Duck, P.I. | 1996-10-23 |
| While on a fishing trip, Huey begins to act like a dashing Hawaiian private detective when the ducks visit the P.I. office of Donald's cousin. |
| 23 |
Snow Place to Hide | 1996-10-22 |
| Donald enters a ski race so that Kent Powers cannot take Daisy away from him. |
| 22 |
Shrunken Heroes | 1996-10-17 |
| Louie goes on a spree, trying to protect endangered pugduddies from poachers. He later runs into his activist idol, who has an agenda of his own. |
| 21 |
Long Arm of the Claw | 1996-10-16 |
| The Claw is released on parole, and tries to make amends with the ducks. He returns to his old ways however, when he sees gold. |
| 20 |
Duck Quake | 1996-10-15 |
| The boys steal an earthquake machine to play a trick on Donald so that he'll learn to be earthquake-prepared like all other responsible adults. |
| 19 |
Heavy Dental | 1996-10-10 |
| Mistaken for Agent X, Huey is given a set of braces that controls the minds of whoever he gives orders to. |
| 18 |
Can't Take a Yolk | 1996-10-09 |
| After getting soaked with 'E.Z. Smith's Retro-Growth Formula', Donald is reverted to a teenager. A teenager who's goal is to make the nephew's lives miserable. |
| 17 |
Ducklaration of Independence | 1996-10-08 |
| Dewey finds himself in a strange world owned by a lonely man who makes up unfair rules for his land. |
| 16 |
Unusual Suspects | 1996-10-03 |
| The ducks discover the bizarre truth about their new neighbors when a military officer warns Donald to beware of "renegades" |
| 15 |
Pardon My Molecules | 1996-10-02 |
| The ducks visit a secret government facilty, run by a molecule-obsessed scientist who somehow has a vendetta against Daisy. |
| 14 |
Ready, Aim...Duck! | 1996-09-30 |
| When Donald wrecks his nephews video game system. Donald comes up with a clever story in which he foils an attempted burglary. |
| 13 |
Koi Story | 1996-09-26 |
| While on a camping trip, the ducks meet up with a strange man, who seems to like harrassing his pet Koi. |
| 12 |
Return of the T-Squad | 1996-09-25 |
| Huey, Dewey, and Louie with the help of Dr. Van Drake's Superhero-machine, turn themselves into the T-Spuad again to save Donald from the evil Zaltroobian Overlord. |
| 11 |
Phoniest Home Videos | 1996-09-24 |
| After the nephews submit a video of Donald to the Wachiest Home Videos, the host wants to make Donald a star. |
| 10 |
Tasty Paste | 1996-09-19 |
| Donald's nephews run a business for Tasty Paste, a newly invented product. But their newfound success goes to their heads, and they eventually forget all about their uncle. Meanwhile, a jealous ex-employee inadvertantly causes the paste to go haywire and turn into a giant monster. |
| 9 |
The Late Donald Duck | 1996-09-18 |
| When Donald arrives late to work Kent wants a good explanation on why he is late or he will be fired. |
| 8 |
The Germinator | 1996-09-16 |
| A mad doctor shrinks himself to a size of a germ and enters Donald's body in an attempt to save all the germs in the world. The nephews shrink themselves also, to stop him. |
| 7 |
Need 4 Speed | 1996-09-12 |
| Donald tricks the nephews into building a race car for him so that he can get back at a top pro-racer for flirting with Daisy by beating him in the Duckburg 500. |
| 6 |
Pride Goeth Before the Fall Guy | 1996-09-11 |
| A master con artist cons his way into Donald's job so that he can steal the Key of Carpathia from the Fourth Ship of Columbus when the What In the World? team profiles it. |
| 5 |
All Hands on Duck! | 1996-09-09 |
| Donald gets called back to do his old job in the navy for 24 hours. |
| 4 |
Leader of the Quack | 1996-09-05 |
| When the boys travel to a medieval modernized kingdom called Quaintinia they discover that Donald has been made their king. |
| 3 |
I.O.U. a U.F.O. | 1996-11-05 |
| While on a vacation, the family stay at a hotel in which there is a U.F.O. siting everyday. Everyone is skeptical except Dewey, until he actually does see a U.F.O. |
| 2 |
Island of the Not So Nice | 1996-09-04 |
| By trying to impress a girl Huey,Duey,and Louie lose Daisy's pet Knuckles. He gets away from them and leads them to mysterious and strange island owned by Horton LeTrec |
| 1 |
The Really Mighty Ducks | 1996-09-02 |
| Huey Dewey and Louie enter a superhero machine and become superheroes known as the T Squad. Determining to get the boys to clean their room, Donald enters the machine and comes out as a supervillain. |